package com.seteam.collabcrossword.messages.client;

import com.seteam.collabcrossword.Globals;
import com.seteam.collabcrossword.messages.Message;

import java.io.Serializable;

/**
 * When the client wants to forfeit the game, this message is used
 * to notify the server.
 */
public class Quit implements Serializable, Message {
    private static final long serialVersionUID = 6037734888502111950L;

    /**
     * {@inheritDoc}
     */
    public String getAction() {
        return Globals.QUIT;
    }
}
